Virtualwind has simplified the process of creating your virtual world by allowing you to import geometry from the GoogleTM 3D Warehouse, which contains millions of 3D models of existing structures and terrains, and use these models in Virtualwind 2.0. The first step is to download these models into Google SketchUp™. Or, you can import geometry directly into Virtualwind in STL format, and skip Step 2.
Within your virtual world, there will typically be three types of geometries: buildings, canopies and terrain. If you are designing a structure to be constructed in a locale where other buildings are already present, those buildings will have an effect on your micro-environment, and your building will have an effect on them. If there are 2D structures (also called "canopies"), such as fences or wind blocks, you can also model them. Finally, if the terrain around your structure has hills, valleys, berms, etc., you can also model these.